@startuml
sprite $asymmetrik [48x48/16] {
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000000000000000000000123566665421000000000000000
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000000DFC103FFFFFFF40000CF40005FFFFFFFA000000000
0000002DFE6CFFFFFFA00006FFD39EFEFFFFFFF500000000
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0000000003FFFFFFFEDDEFFFFFFF20000DFFFFFFA0000000
000000000CFFFFFFC88879FFFFFFB00004FFFFFFF5000000
000000007FFFFFFF20000DFFFFFFF500009FFFFFFE100000
00000002FFFFFFF700007FFFFFFFFE00000EFFFFFFA00000
000000012222222000001222222222000001222222200000
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}


!define FA6_ASYMMETRIK(_alias) ENTITY(rectangle,black,asymmetrik,_alias,FA6 ASYMMETRIK)
!define FA6_ASYMMETRIK(_alias, _label) ENTITY(rectangle,black,asymmetrik,_label, _alias,FA6 ASYMMETRIK)
!define FA6_ASYMMETRIK(_alias, _label, _shape) ENTITY(_shape,black,asymmetrik,_label, _alias,FA6 ASYMMETRIK)
!define FA6_ASYMMETRIK(_alias, _label, _shape, _color) ENTITY(_shape,_color,asymmetrik,_label, _alias,FA6 ASYMMETRIK)
skinparam folderBackgroundColor<<FA6 ASYMMETRIK>> White
@enduml